FireStorm

FireStorm

FireStorm turns the FPGA from an accelerator into a complete real-time media environment — the part of Ant64 where graphics and sound are not just rendered, but performed.


The Real-Time Heart of the Ant64

Most systems treat video as a framebuffer that software must constantly redraw. FireStorm takes a fundamentally different approach — it is a deterministic hardware subsystem that runs in lockstep with the video beam.


The FireStorm Execution Engine

At the core of FireStorm is the FireStorm Execution Engine — a beam-synchronised controller capable of altering registers mid-display to produce classic raster tricks alongside modern flexibility.

Want to know more? FireStorm Execution Engine »


The FPGA

FireStorm is built on a GoWin FPGA. Full technical details including pin maps, memory architecture, and codec wiring are covered in the FPGA reference page.

FPGA technical reference »

Important: The Ant64 family of home computers are at early design/prototype stage, everything you see here is subject to change.