AntOS

AntOS is for people who want the computer to make sense:

It’s a real-time, scriptable operating system where you can see what’s running, change how the system behaves, and experiment freely — whether you’re an experienced developer or completely new to computing.

Nothing is hidden. Nothing is fixed.

If you’re curious about how computers actually work, AntOS is built for you.

AntOS is a real-time, scriptable operating system:

Built on FreeRTOS, AntOS exposes the operating system itself to a Luau scripting environment. Tasks, queues, timers, events, storage, and even the UI are programmable at runtime.

AntOS features:

  • pre-emptive real-time multitasking
  • a real-time ImGui-based UI layer
  • structured, database-backed storage
  • multi-tasking and multi-user design
  • operates in the background, on it's own core

Unlike traditional operating systems, AntOS is easy to modify, easy to inspect, and designed to be bent in unexpected ways.

If you can’t do something weird with it, it’s failed.

AntOS isn’t Windows or Linux:

AntOS isn’t trying to be a general-purpose desktop operating system.

There’s no process forest, no heavyweight drivers, no background services you don't really need, and no miles of policy layered on top of the kernel. AntOS doesn’t hide the system from you — it hands it to you.

Instead of compiling everything into the OS and freezing behaviour at build time, AntOS exposes the kernel directly to a scripting layer. System tools, commands, monitors, and even UI behaviour are written in Luau and can be changed live.

If you want a fixed environment, Windows or Linux already do that very well.

AntOS is for when you want the system to be part of the experiment.

Designed around the hardware:

AntOS is built with the hardware in mind from the start.

It runs close to the metal, uses deterministic real-time scheduling, and maps naturally onto multi-core systems. One core can run the OS and UI predictably, while the other is free for user code, experiments, or heavy computation.

There’s no abstraction for abstraction’s sake. Memory, timing, and performance matter — and they’re visible. The system is small enough to understand, but powerful enough to do real work.

AntOS doesn’t try to pretend the hardware isn’t there. It’s designed to let you use it deliberately.

Important: The Ant64 family of home computers are at early design/prototype stage, everything you see here is subject to change.